AI Insights · Timothy · July 2022
Top 5 Character Collection Games in Belarus for Q2 2022
In Q2 2022, the top 5 character collection games in Belarus saw varied trends in downloads, revenue, and active users across a unified platform. Data is sourced from Sensor Tower.
Performance of Top 5 Character Collection Games in Belarus for Q2 2022
In the second quarter of 2022, the top 5 character collection games in Belarus showcased a range of performance trends across weekly downloads, revenue, and active users on a unified platform. This analysis provides insights into the dynamics of each game, with data sourced from Sensor Tower.
World of Tanks Blitz™
Weekly revenue for the game peaked at around $21.4K in the week of June 20, showing a fluctuation throughout the quarter. Downloads were more stable, ranging from approximately 2.8K to 5.5K weekly, with a noticeable decline towards the end of the quarter. Active users saw a high of about 119.9K in early April, dropping to 98.1K by the end of June.
Mobile Legends: Bang Bang
This game experienced varied revenue trends, peaking at roughly $17.2K in late April. Weekly downloads hovered around 2.2K to 2.8K, maintaining a consistent pattern. Active users increased to a high of 97.5K in mid-June, ending the quarter with 96K.
Genshin Impact
Revenue for this game saw a peak of about $16.5K in late March, with a general decline over the quarter, ending at approximately $4.7K in the last week of June. Downloads fluctuated between 2.1K and 3.5K, with a notable increase towards the end of June. Active users were highest at 75.8K in late May, dropping to 60.3K by the quarter's end.
Hero Wars: Alliance RPG
Revenue trends for this game showed a peak of around $11.6K in early May, with fluctuations throughout the quarter. Downloads were relatively low and stable, ranging from 77 to 170 weekly. Active users saw a slight decline from 17K in late March to 15.4K by the end of June.
Lords Mobile: Kingdom Wars
Weekly revenue for this game peaked at about $5.2K in early April, with minor fluctuations throughout the quarter. Downloads varied from 2.2K to 5.8K, with a downward trend towards the end of the quarter. Active users reached a high of 14.7K in mid-April, decreasing to 11.2K by the end of June.
For more detailed insights and data, visit Sensor Tower.